Wii Fit Kansas City MO

Consumers have reacted with a mixture of excitement, curiosity, and skepticism, curious over whether a video game can really be used to exercise. The question everybody is asking is whether it really works, or if it's simply a way for couch potato video gamers to feel healthy while continuing to lounge.

Kauffman Center for the Performing Arts
(816) 994-7200
906 Grand Blvd., 11th Fl.
Kansas City, MO
Howl At The Moon
(816) 471-4695
1334 Grand Blvd
Kansas City, MO
Quality Hill Playhouse
(816) 421-1700
303 W. 10th St
Kansas City, MO
Isle of Capri
(816) 855-7777
1800 E. Front St
Kansas City, MO
Party Masters-Rickie The Clown & Santa
(816) 781-4092
4505 E 113th St
Kansas City, MO
Sprint Center
(816) 949-7100
1407 Grand Blvd.
Kansas City, MO
Crown Center Redevelopment Corporation
(816) 274-4020
2405 Grand Blvd., Ste. 200
Kansas City, MO
Full Moon Productions, Inc.
(816) 842-4280
1401 W. 13th St
Kansas City, MO
Radio Disney AM 1190
(816) 421-1900
1212 Baltimore St
Kansas City, MO
Lucky Strike Lanes
(816) 471-2316
1370 Grand Blvd
Kansas City, MO

The Wii Fit--Too Good to Be True?

The Wii Fit’s US release has resulted in one of the biggest video game buzzes in recent history. Consumers have reacted with a mixture of excitement, curiosity, and skepticism, curious over whether a video game can really be used to exercise. The question everybody is asking is whether it really works, or if it’s simply a way for couch potato video gamers to feel healthy while continuing to lounge.

The Wii Fit game consists mainly of minigame-style exercises, such as yoga, pushups, lunges, and jogging, executed on the Wii system’s Balance Board peripheral. The game measures the users weight and center of gravity, and can calculate the user’s Body Mass Index when his or her height is input. Wii Fit activities are divided into yoga, strength training, aerobics, and balance games, and the system has a feature to track a user’s athletic progress over time, which includes a way to input activities done away from the Wii.

Though designer Shigeru Miyamoto created the game as a way to make exercise less intimidating and encourage families to exercise together, serious criticism has been leveled at capabilities as a real exercise regimen. Some have noted that because of players’ total freedom in designing their workout, they are less likely to adequately exert themselves. Others have criticized the menus between activities, making it difficult to maintain an elevated heart rate. Other criticism has been centered around the game’s labeling of some young users as overweight, despite a healthy weight and height.

However, despite skepticism over the system’s limitations, testing has shown that the Wii Fit does elevate the heart rate and has cardiovascular and aerobic benefits. Though it does not provide a truly rigorous athletic regimen, it may prove to be quite useful for those foreign to the world of fitness, those who are sedentary or overweight, or those with a stigma about exercising in public.

Since its Japanes...

Click here to read the rest of the article from Toy Reviews and News